More move effects
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17
Plugins/PkmnLib.Plugin.Gen7/Scripts/Moves/ForestsCurse.cs
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17
Plugins/PkmnLib.Plugin.Gen7/Scripts/Moves/ForestsCurse.cs
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namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
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[Script(ScriptCategory.Move, "forests_curse")]
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public class ForestsCurse : Script
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{
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/// <inheritdoc />
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public override void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
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{
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var battleData = target.BattleData;
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if (battleData == null)
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return;
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var typeLibrary = battleData.Battle.Library.StaticLibrary.Types;
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if (!typeLibrary.TryGetTypeIdentifier("grass", out var grassType))
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return;
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target.AddType(grassType);
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}
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}
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