Refactor move classes to implement respective interfaces for better structure
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@@ -1,7 +1,7 @@
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namespace PkmnLib.Plugin.Gen7.Scripts.Pokemon;
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[Script(ScriptCategory.Pokemon, "destiny_bond")]
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public class DestinyBondEffect : Script
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public class DestinyBondEffect : Script, IScriptOnBeforeMove
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{
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/// <inheritdoc />
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public override void OnFaint(IPokemon pokemon, DamageSource source)
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@@ -15,7 +15,7 @@ public class DestinyBondEffect : Script
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}
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/// <inheritdoc />
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public override void OnBeforeMove(IExecutingMove move)
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public void OnBeforeMove(IExecutingMove move)
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{
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RemoveSelf();
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}
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