Refactor move classes to implement respective interfaces for better structure
All checks were successful
Build / Build (push) Successful in 52s

This commit is contained in:
2025-06-28 12:02:24 +02:00
parent 2319160b52
commit b7bdf2b744
115 changed files with 407 additions and 348 deletions

View File

@@ -3,7 +3,7 @@ using PkmnLib.Static.Moves;
namespace PkmnLib.Plugin.Gen7.Scripts.Pokemon;
[Script(ScriptCategory.Pokemon, "confusion")]
public class Confusion : Script
public class Confusion : Script, IScriptStopBeforeMove
{
private int _turnsConfused;
@@ -19,7 +19,7 @@ public class Confusion : Script
}
/// <inheritdoc />
public override void StopBeforeMove(IExecutingMove move, ref bool stop)
public void StopBeforeMove(IExecutingMove move, ref bool stop)
{
_turnsConfused--;
move.Battle.EventHook.Invoke(new DialogEvent("pokemon_is_confused", new Dictionary<string, object>