Refactor move classes to implement respective interfaces for better structure
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@@ -3,7 +3,7 @@ using PkmnLib.Plugin.Gen7.Scripts.Utils;
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namespace PkmnLib.Plugin.Gen7.Scripts.Pokemon;
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[Script(ScriptCategory.Pokemon, "bide")]
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public class BideEffect : Script
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public class BideEffect : Script, IScriptForceTurnSelection
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{
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private readonly IPokemon? _owner;
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public byte Turns;
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@@ -34,7 +34,7 @@ public class BideEffect : Script
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private ITurnChoice? _choice;
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/// <inheritdoc />
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public override void ForceTurnSelection(IBattle battle, byte sideIndex, byte position, ref ITurnChoice? choice)
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public void ForceTurnSelection(IBattle battle, byte sideIndex, byte position, ref ITurnChoice? choice)
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{
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if (_owner == null)
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return;
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