Refactor move classes to implement respective interfaces for better structure
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This commit is contained in:
2025-06-28 12:02:24 +02:00
parent 2319160b52
commit b7bdf2b744
115 changed files with 407 additions and 348 deletions

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@@ -3,16 +3,16 @@ using PkmnLib.Plugin.Gen7.Scripts.Pokemon;
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
[Script(ScriptCategory.Move, "shell_trap")]
public class ShellTrap : Script
public class ShellTrap : Script, IScriptOnBeforeMove, IScriptFailMove
{
/// <inheritdoc />
public override void OnBeforeMove(IExecutingMove move)
public void OnBeforeMove(IExecutingMove move)
{
move.User.Volatile.Add(new ShellTrapHelper());
}
/// <inheritdoc />
public override void FailMove(IExecutingMove move, ref bool fail)
public void FailMove(IExecutingMove move, ref bool fail)
{
var shellTrapHelper = move.User.Volatile.Get<ShellTrapHelper>();
if (shellTrapHelper is not { HasHit: true })