Refactor move classes to implement respective interfaces for better structure
All checks were successful
Build / Build (push) Successful in 52s
All checks were successful
Build / Build (push) Successful in 52s
This commit is contained in:
@@ -3,16 +3,16 @@ using PkmnLib.Plugin.Gen7.Scripts.Pokemon;
|
||||
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
|
||||
|
||||
[Script(ScriptCategory.Move, "shell_trap")]
|
||||
public class ShellTrap : Script
|
||||
public class ShellTrap : Script, IScriptOnBeforeMove, IScriptFailMove
|
||||
{
|
||||
/// <inheritdoc />
|
||||
public override void OnBeforeMove(IExecutingMove move)
|
||||
public void OnBeforeMove(IExecutingMove move)
|
||||
{
|
||||
move.User.Volatile.Add(new ShellTrapHelper());
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override void FailMove(IExecutingMove move, ref bool fail)
|
||||
public void FailMove(IExecutingMove move, ref bool fail)
|
||||
{
|
||||
var shellTrapHelper = move.User.Volatile.Get<ShellTrapHelper>();
|
||||
if (shellTrapHelper is not { HasHit: true })
|
||||
|
||||
Reference in New Issue
Block a user