Refactor move classes to implement respective interfaces for better structure
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@@ -1,10 +1,10 @@
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namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
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[Script(ScriptCategory.Move, "self_destruct")]
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public class SelfDestruct : Script
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public class SelfDestruct : Script, IScriptOnAfterMove
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{
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/// <inheritdoc />
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public override void OnAfterMove(IExecutingMove move)
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public void OnAfterMove(IExecutingMove move)
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{
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if (move.User.IsFainted)
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return;
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