Refactor move classes to implement respective interfaces for better structure
All checks were successful
Build / Build (push) Successful in 52s
All checks were successful
Build / Build (push) Successful in 52s
This commit is contained in:
@@ -3,10 +3,10 @@ using PkmnLib.Plugin.Gen7.Scripts.MoveVolatile;
|
||||
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
|
||||
|
||||
[Script(ScriptCategory.Move, "round")]
|
||||
public class Round : Script
|
||||
public class Round : Script, IScriptOnAfterMove
|
||||
{
|
||||
/// <inheritdoc />
|
||||
public override void OnAfterMove(IExecutingMove move)
|
||||
public void OnAfterMove(IExecutingMove move)
|
||||
{
|
||||
var choiceQueue = move.Battle.ChoiceQueue;
|
||||
if (choiceQueue is null)
|
||||
|
||||
Reference in New Issue
Block a user