Refactor move classes to implement respective interfaces for better structure
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This commit is contained in:
2025-06-28 12:02:24 +02:00
parent 2319160b52
commit b7bdf2b744
115 changed files with 407 additions and 348 deletions

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@@ -3,10 +3,10 @@ using PkmnLib.Plugin.Gen7.Scripts.MoveVolatile;
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
[Script(ScriptCategory.Move, "round")]
public class Round : Script
public class Round : Script, IScriptOnAfterMove
{
/// <inheritdoc />
public override void OnAfterMove(IExecutingMove move)
public void OnAfterMove(IExecutingMove move)
{
var choiceQueue = move.Battle.ChoiceQueue;
if (choiceQueue is null)