Refactor move classes to implement respective interfaces for better structure
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This commit is contained in:
2025-06-28 12:02:24 +02:00
parent 2319160b52
commit b7bdf2b744
115 changed files with 407 additions and 348 deletions

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@@ -7,10 +7,10 @@ namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
/// and attacks on the second turn.
/// </summary>
[Script(ScriptCategory.Move, "phantom_force")]
public class PhantomForce : Script
public class PhantomForce : Script, IScriptPreventMove
{
/// <inheritdoc />
public override void PreventMove(IExecutingMove move, ref bool prevent)
public void PreventMove(IExecutingMove move, ref bool prevent)
{
if (move.User.Volatile.Contains<PhantomForceCharge>())
return;