Refactor move classes to implement respective interfaces for better structure
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@@ -4,10 +4,10 @@ using PkmnLib.Static.Moves;
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namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
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[Script(ScriptCategory.Move, "nature_power")]
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public class NaturePower : Script
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public class NaturePower : Script, IScriptChangeMove
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{
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/// <inheritdoc />
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public override void ChangeMove(IMoveChoice choice, ref StringKey moveName)
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public void ChangeMove(IMoveChoice choice, ref StringKey moveName)
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{
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var battleData = choice.User.BattleData;
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if (battleData is null)
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