Refactor move classes to implement respective interfaces for better structure
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@@ -3,10 +3,10 @@ using PkmnLib.Plugin.Gen7.Scripts.Pokemon;
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namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
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[Script(ScriptCategory.Move, "fake_out")]
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public class FakeOut : Script
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public class FakeOut : Script, IScriptStopBeforeMove
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{
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/// <inheritdoc />
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public override void StopBeforeMove(IExecutingMove move, ref bool stop)
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public void StopBeforeMove(IExecutingMove move, ref bool stop)
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{
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var battleData = move.User.BattleData;
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if (battleData == null)
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