Refactor move classes to implement respective interfaces for better structure
All checks were successful
Build / Build (push) Successful in 52s
All checks were successful
Build / Build (push) Successful in 52s
This commit is contained in:
@@ -1,7 +1,7 @@
|
||||
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
|
||||
|
||||
[Script(ScriptCategory.Move, "beat_up")]
|
||||
public class BeatUp : Script
|
||||
public class BeatUp : Script, IScriptChangeNumberOfHits
|
||||
{
|
||||
private IPokemon[]? _relevantPartyMembers;
|
||||
|
||||
@@ -16,7 +16,7 @@ public class BeatUp : Script
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override void ChangeNumberOfHits(IMoveChoice choice, ref byte numberOfHits)
|
||||
public void ChangeNumberOfHits(IMoveChoice choice, ref byte numberOfHits)
|
||||
{
|
||||
var relevantPartyMembers = _relevantPartyMembers ??= GetRelevantPartyMembers(choice.User).ToArray();
|
||||
|
||||
|
||||
Reference in New Issue
Block a user