Refactor move classes to implement respective interfaces for better structure
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@@ -1,7 +1,7 @@
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namespace PkmnLib.Plugin.Gen7.Scripts.Battle;
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[Script(ScriptCategory.Battle, "uproar_effect")]
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public class UproarEffect : Script
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public class UproarEffect : Script, IScriptOnBeforeTurnStart
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{
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private IPokemon? _placer;
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private bool _hasUsedUproar;
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@@ -24,7 +24,7 @@ public class UproarEffect : Script
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}
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/// <inheritdoc />
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public override void OnBeforeTurnStart(ITurnChoice choice)
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public void OnBeforeTurnStart(ITurnChoice choice)
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{
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_hasUsedUproar = false;
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}
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