Refactor move classes to implement respective interfaces for better structure
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@@ -6,10 +6,10 @@ namespace PkmnLib.Plugin.Gen7.Scripts.Abilities;
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/// <see href="https://bulbapedia.bulbagarden.net/wiki/Triage_(Ability)">Bulbapedia - Triage</see>
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/// </summary>
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[Script(ScriptCategory.Ability, "triage")]
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public class Triage : Script
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public class Triage : Script, IScriptChangePriority
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{
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/// <inheritdoc />
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public override void ChangePriority(IMoveChoice choice, ref sbyte priority)
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public void ChangePriority(IMoveChoice choice, ref sbyte priority)
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{
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if (!choice.ChosenMove.MoveData.HasFlag("heal"))
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return;
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