Refactor move classes to implement respective interfaces for better structure
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@@ -9,7 +9,7 @@ namespace PkmnLib.Plugin.Gen7.Scripts.Abilities;
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/// <see href="https://bulbapedia.bulbagarden.net/wiki/Sand_Rush_(Ability)">Bulbapedia - Sand Rush</see>
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/// </summary>
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[Script(ScriptCategory.Ability, "speed_modifier_in_weather")]
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public class SpeedModifierInWeather : Script, IScriptOnInitialize
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public class SpeedModifierInWeather : Script, IScriptOnInitialize, IScriptChangeSpeed
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{
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private StringKey _weather;
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private float _modifier;
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@@ -33,7 +33,7 @@ public class SpeedModifierInWeather : Script, IScriptOnInitialize
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}
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/// <inheritdoc />
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public override void ChangeSpeed(ITurnChoice choice, ref uint speed)
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public void ChangeSpeed(ITurnChoice choice, ref uint speed)
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{
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var battle = choice.User.BattleData?.Battle;
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if (battle is null)
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