Refactor move classes to implement respective interfaces for better structure
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This commit is contained in:
2025-06-28 12:02:24 +02:00
parent 2319160b52
commit b7bdf2b744
115 changed files with 407 additions and 348 deletions

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@@ -9,7 +9,7 @@ namespace PkmnLib.Plugin.Gen7.Scripts.Abilities;
/// <see href="https://bulbapedia.bulbagarden.net/wiki/Sand_Rush_(Ability)">Bulbapedia - Sand Rush</see>
/// </summary>
[Script(ScriptCategory.Ability, "speed_modifier_in_weather")]
public class SpeedModifierInWeather : Script, IScriptOnInitialize
public class SpeedModifierInWeather : Script, IScriptOnInitialize, IScriptChangeSpeed
{
private StringKey _weather;
private float _modifier;
@@ -33,7 +33,7 @@ public class SpeedModifierInWeather : Script, IScriptOnInitialize
}
/// <inheritdoc />
public override void ChangeSpeed(ITurnChoice choice, ref uint speed)
public void ChangeSpeed(ITurnChoice choice, ref uint speed)
{
var battle = choice.User.BattleData?.Battle;
if (battle is null)