Refactor move classes to implement respective interfaces for better structure
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@@ -6,10 +6,10 @@ namespace PkmnLib.Plugin.Gen7.Scripts.Abilities;
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/// <see href="https://bulbapedia.bulbagarden.net/wiki/Slush_Rush_(Ability)">Bulbapedia - Slush Rush</see>
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/// </summary>
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[Script(ScriptCategory.Ability, "slush_rush")]
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public class SlushRush : Script
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public class SlushRush : Script, IScriptChangeSpeed
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{
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/// <inheritdoc />
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public override void ChangeSpeed(ITurnChoice choice, ref uint speed)
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public void ChangeSpeed(ITurnChoice choice, ref uint speed)
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{
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if (choice.User.BattleData?.Battle.WeatherName == ScriptUtils.ResolveName<Weather.Hail>())
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{
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