More warning fixes
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@@ -36,7 +36,7 @@ public class RandomAI : PokemonAI
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continue;
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}
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var target = targets[_random.GetInt(targets.Length)];
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var moveTurnChoice = new MoveChoice(pokemon, move!, target.side, target.position);
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var moveTurnChoice = new MoveChoice(pokemon, move, target.side, target.position);
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if (battle.CanUse(moveTurnChoice))
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{
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return moveTurnChoice;
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