First couple abilities implemented
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21
Plugins/PkmnLib.Plugin.Gen7/Scripts/Abilities/Berserk.cs
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21
Plugins/PkmnLib.Plugin.Gen7/Scripts/Abilities/Berserk.cs
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namespace PkmnLib.Plugin.Gen7.Scripts.Abilities;
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[Script(ScriptCategory.Ability, "berserk")]
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public class Berserk : Script
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{
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/// <inheritdoc />
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public override void OnDamage(IPokemon pokemon, DamageSource source, uint oldHealth, uint newHealth)
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{
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if (source is not DamageSource.MoveDamage)
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return;
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if (oldHealth > pokemon.MaxHealth / 2 || newHealth > pokemon.MaxHealth / 2)
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return;
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EventBatchId batchId = new();
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pokemon.BattleData?.Battle.EventHook.Invoke(new AbilityTriggerEvent(pokemon)
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{
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BatchId = batchId,
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});
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pokemon.ChangeStatBoost(Statistic.SpecialAttack, 1, true, batchId);
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}
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}
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