First couple abilities implemented
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using PkmnLib.Static.Utils;
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namespace PkmnLib.Plugin.Gen7.Scripts.Abilities;
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[Script(ScriptCategory.Ability, "anticipation")]
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public class Anticipation : Script
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{
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private IPokemon? _owner;
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/// <inheritdoc />
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public override void OnAddedToParent(IScriptSource source)
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{
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if (source is not IPokemon pokemon)
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throw new ArgumentException("Anticipation script can only be added to a Pokemon.", nameof(source));
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_owner = pokemon;
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}
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/// <inheritdoc />
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public override void OnOpponentSwitchIn(IPokemon pokemon, byte position)
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{
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if (_owner is null)
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return;
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var pokemonMoves = pokemon.Moves.WhereNotNull();
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var typeLibrary = pokemon.Library.StaticLibrary.Types;
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var relevantMoves = pokemonMoves.Any(move =>
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// Either the move is super effective against the owner or
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typeLibrary.GetEffectiveness(move.MoveData.MoveType, _owner.Types) > 1.0f ||
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// the move is a OHKO move
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move.MoveData.SecondaryEffect?.Name == "one_hit_ko" ||
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// the move is a self-destruct move
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move.MoveData.SecondaryEffect?.Name == "self_destruct" ||
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move.MoveData.SecondaryEffect?.Name == "explosion");
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if (relevantMoves)
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{
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pokemon.BattleData?.Battle.EventHook.Invoke(new AbilityTriggerEvent(_owner));
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}
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}
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}
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