Implements more move effects
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@@ -9,6 +9,6 @@ public class Frustration : Script
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public override void ChangeBasePower(IExecutingMove move, IPokemon target, byte hit, ref byte basePower)
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{
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var friendship = move.User.Happiness;
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basePower = Math.Min((byte)1, (byte)((255 - friendship) * 2 / 5));
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basePower = Math.Max((byte)1, (byte)((255 - friendship) * 2 / 5));
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}
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}
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