Getting started with implementing an explicit AI, based on the Essentials one.
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2025-07-11 17:03:08 +02:00
parent 084ae84130
commit a3a4993407
56 changed files with 2687 additions and 1274 deletions

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@@ -27,7 +27,7 @@ public class PsychicTerrain : Script, IScriptIsInvulnerableToMove, IScriptChange
if (!IsAffectedByTerrain(target))
return;
// Psychic Terrain prevents priority moves from affecting affected Pokémon.
// Psychic Terrain prevents priority moves from affected Pokémon.
if (move.MoveChoice.Priority > 0)
{
invulnerable = true;