Getting started with implementing an explicit AI, based on the Essentials one.
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@@ -1,7 +1,7 @@
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namespace PkmnLib.Plugin.Gen7.Scripts.Status;
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[Script(ScriptCategory.Status, "badly_poisoned")]
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public class BadlyPoisoned : Poisoned, IScriptOnEndTurn
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public class BadlyPoisoned : Poisoned
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{
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private int _turns = 1;
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