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using PkmnLib.Static.Moves;
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namespace PkmnLib.Plugin.Gen7.Scripts.Battle;
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public class WonderRoomEffect : Script
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{
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public int TurnsLeft { get; private set; } = 5;
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/// <inheritdoc />
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public override void ChangeDefensiveStatValue(IExecutingMove move, IPokemon target, byte hit, uint offensiveStat,
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ImmutableStatisticSet<uint> targetStats, ref uint value)
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{
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value = move.UseMove.Category switch
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{
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MoveCategory.Special => targetStats.Defense,
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MoveCategory.Physical => targetStats.SpecialDefense,
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_ => value,
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};
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}
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/// <inheritdoc />
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public override void OnEndTurn(IBattle battle)
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{
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TurnsLeft--;
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if (TurnsLeft <= 0)
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{
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RemoveSelf();
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}
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}
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}
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