Support deep cloning for BattleRandom
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@@ -6,7 +6,7 @@ namespace PkmnLib.Dynamic.Models;
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/// <summary>
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/// Random number generator for battles.
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/// </summary>
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public interface IBattleRandom : IRandom
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public interface IBattleRandom : IRandom, IDeepCloneable
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{
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/// <summary>
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/// Gets whether or not a move triggers its secondary effect. This takes its chance, and
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