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@@ -11,7 +11,7 @@ public class Twineedle : Script
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{
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if (move.Battle.Random.EffectChance(20, move, target, hit))
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{
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target.SetStatus(ScriptUtils.ResolveName<Status.Poisoned>());
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target.SetStatus(ScriptUtils.ResolveName<Status.Poisoned>(), false);
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}
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}
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}
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