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@@ -12,7 +12,7 @@ public class ThunderFang : Script
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var random = move.Battle.Random;
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if (random.EffectChance(10, move, target, hit))
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{
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target.SetStatus(ScriptUtils.ResolveName<Paralyzed>());
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target.SetStatus(ScriptUtils.ResolveName<Paralyzed>(), false);
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}
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if (random.EffectChance(10, move, target, hit))
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{
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