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@@ -23,6 +23,6 @@ public class Acupressure : Script
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// Choose a random stat to raise. 0 is HP, so we start at 1.
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var stat = (Statistic)move.User.BattleData!.Battle.Random.GetInt(1, (int)Statistic.Speed + 1);
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target.ChangeStatBoost(stat, 2, false);
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target.ChangeStatBoost(stat, 2, false, false);
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}
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}
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