Replace all raw string comparisons with StringKey, source generator that creates cache keys for all names for Gen7 plugin
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@@ -13,7 +13,7 @@ public class MistyTerrain : Script, IScriptChangeBasePower, IScriptPreventStatus
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{
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if (!IsAffectedByTerrain(target))
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return;
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if (move.GetHitData(target, hit).Type?.Name == "dragon")
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if (move.GetHitData(target, hit).Type?.Name == TypeNames.Dragon)
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{
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basePower /= 2;
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}
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