Replace all raw string comparisons with StringKey, source generator that creates cache keys for all names for Gen7 plugin
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@@ -13,9 +13,9 @@ public class ThousandArrowsEffect : Script, IScriptChangeTypesForIncomingMove, I
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public void ChangeTypesForIncomingMove(IExecutingMove executingMove, IPokemon target, byte hitIndex,
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IList<TypeIdentifier> types)
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{
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if (executingMove.UseMove.MoveType.Name == "ground")
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if (executingMove.UseMove.MoveType.Name == TypeNames.Ground)
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{
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types.RemoveAll(x => x.Name == "flying");
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types.RemoveAll(x => x.Name == TypeNames.Flying);
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}
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}
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}
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