Replace all raw string comparisons with StringKey, source generator that creates cache keys for all names for Gen7 plugin
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@@ -7,7 +7,7 @@ public class WorrySeed : Script, IScriptOnSecondaryEffect
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public void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
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{
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var abilityLibrary = move.Battle.Library.StaticLibrary.Abilities;
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if (!abilityLibrary.TryGet("insomnia", out var ability))
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if (!abilityLibrary.TryGet(AbilityNames.Insomnia, out var ability))
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{
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// Edge case: if the ability is not found, we should not change the ability.
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return;
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