Replace all raw string comparisons with StringKey, source generator that creates cache keys for all names for Gen7 plugin
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@@ -14,8 +14,9 @@ public class Round : Script, IScriptOnAfterMove
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return;
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}
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var otherRoundMoves = choiceQueue.Where(x => x is IMoveChoice mc && mc.ChosenMove.MoveData.Name == "round")
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.Cast<IMoveChoice>().ToList();
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var otherRoundMoves = choiceQueue
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.Where(x => x is IMoveChoice mc && mc.ChosenMove.MoveData.Name == MoveNames.Round).Cast<IMoveChoice>()
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.ToList();
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// We reverse the order here, as we're constantly pushing the choices to the front of the queue.
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// By reversing the order, we ensure that the first choice is the one that is up next.
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