Replace all raw string comparisons with StringKey, source generator that creates cache keys for all names for Gen7 plugin
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@@ -12,7 +12,7 @@ public class MagneticFlux : Script, IScriptOnSecondaryEffect
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foreach (var pokemon in battleData.BattleSide.Pokemon.WhereNotNull())
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{
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if (pokemon.ActiveAbility?.Name != "plus" && pokemon.ActiveAbility?.Name != "minus")
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if (pokemon.ActiveAbility?.Name != AbilityNames.Plus && pokemon.ActiveAbility?.Name != AbilityNames.Minus)
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continue;
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EventBatchId batch = new();
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