Replace all raw string comparisons with StringKey, source generator that creates cache keys for all names for Gen7 plugin
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@@ -21,12 +21,9 @@ public class HyperspaceFury : Script, IScriptFailMove, IScriptOnSecondaryEffect
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move.User.ChangeStatBoost(Statistic.Defense, -1, true, false);
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}
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private static StringKey HoopaName = "hoopa";
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private static StringKey UnboundName = "unbound";
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public void FailMove(IExecutingMove move, ref bool fail)
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{
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if (move.User.Species.Name != HoopaName || move.User.Form.Name != UnboundName)
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if (move.User.Species.Name != SpeciesNames.Hoopa || move.User.Form.Name != FormNames.Unbound)
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{
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fail = true;
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}
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