Replace all raw string comparisons with StringKey, source generator that creates cache keys for all names for Gen7 plugin
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@@ -6,7 +6,7 @@ public class Hex : Script, IScriptChangeBasePower
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/// <inheritdoc />
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public void ChangeBasePower(IExecutingMove move, IPokemon target, byte hit, ref ushort basePower)
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{
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if (!target.StatusScript.IsEmpty || target.ActiveAbility?.Name == "comatose")
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if (!target.StatusScript.IsEmpty || target.ActiveAbility?.Name == AbilityNames.Comatose)
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{
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basePower = basePower.MultiplyOrMax(2);
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}
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