Replace all raw string comparisons with StringKey, source generator that creates cache keys for all names for Gen7 plugin
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@@ -11,7 +11,7 @@ public class FreezeDry : Script, IScriptChangeEffectiveness, IScriptOnSecondaryE
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return;
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var typeLibrary = battleData.Battle.Library.StaticLibrary.Types;
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if (!typeLibrary.TryGetTypeIdentifier("water", out var waterType))
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if (!typeLibrary.TryGetTypeIdentifier(TypeNames.Water, out var waterType))
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return;
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var hitDataType = move.GetHitData(target, hit).Type;
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@@ -32,7 +32,7 @@ public class FreezeDry : Script, IScriptChangeEffectiveness, IScriptOnSecondaryE
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if (battleData.Battle.Random.EffectChance(10, move, target, hit))
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{
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target.SetStatus("frozen", move.User);
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target.SetStatus(ScriptUtils.ResolveName<Status.Frozen>(), move.User);
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}
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}
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}
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