Replace all raw string comparisons with StringKey, source generator that creates cache keys for all names for Gen7 plugin
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@@ -11,7 +11,7 @@ public class FlowerShield : Script, IScriptOnSecondaryEffect
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var battleData = target.BattleData;
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if (battleData == null)
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return;
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if (!battleData.Battle.Library.StaticLibrary.Types.TryGetTypeIdentifier("grass", out var grassType))
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if (!battleData.Battle.Library.StaticLibrary.Types.TryGetTypeIdentifier(TypeNames.Grass, out var grassType))
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return;
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var batchId = new EventBatchId();
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