Replace all raw string comparisons with StringKey, source generator that creates cache keys for all names for Gen7 plugin
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@@ -15,7 +15,7 @@ public class FlareBlitz : Script, IScriptOnSecondaryEffect
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if (battleData.Battle.Random.EffectChance(10, move, target, hit))
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{
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target.SetStatus("burned", move.User);
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target.SetStatus(ScriptUtils.ResolveName<Status.Burned>(), move.User);
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}
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var triggerArgs = new CustomTriggers.ModifyRecoilArgs(move, target, hit, hitData.Damage, (uint)recoilDamage);
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