Replace all raw string comparisons with StringKey, source generator that creates cache keys for all names for Gen7 plugin
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This commit is contained in:
2026-08-27 18:30:57 +02:00
parent 3a58f55bbf
commit 942be8eaeb
160 changed files with 1035 additions and 491 deletions

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@@ -3,13 +3,11 @@ namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
[Script(ScriptCategory.Move, "dream_eater")]
public class DreamEater : Script, IScriptOnSecondaryEffect, IScriptBlockOutgoingHit
{
private static readonly StringKey AsleepStatus = new("asleep");
private static readonly StringKey ComatoseAbility = new("comatose");
/// <inheritdoc />
public void BlockOutgoingHit(IExecutingMove executingMove, IPokemon target, byte hitIndex, ref bool block)
{
if (!target.HasStatus(AsleepStatus) && target.ActiveAbility?.Name != ComatoseAbility)
if (!target.HasStatus(ScriptUtils.ResolveName<Status.Sleep>()) &&
target.ActiveAbility?.Name != AbilityNames.Comatose)
block = true;
}
@@ -19,7 +17,7 @@ public class DreamEater : Script, IScriptOnSecondaryEffect, IScriptBlockOutgoing
var user = move.User;
var damage = move.GetHitData(target, hit).Damage;
var healed = (uint)(damage * 0.5f);
if (move.User.HasHeldItem("big_root"))
if (move.User.HasHeldItem(ItemNames.BigRoot))
healed = (uint)(healed * 1.3f);
var args = new CustomTriggers.ModifyDrainArgs(move, target, hit, damage, healed, false);