Replace all raw string comparisons with StringKey, source generator that creates cache keys for all names for Gen7 plugin
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@@ -14,7 +14,7 @@ public class Captivate : Script, IScriptOnSecondaryEffect
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move.GetHitData(target, hit).Fail();
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return;
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}
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if (target.ActiveAbility?.Name == "oblivious")
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if (target.ActiveAbility?.Name == AbilityNames.Oblivious)
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{
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move.GetHitData(target, hit).Fail();
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return;
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