Replace all raw string comparisons with StringKey, source generator that creates cache keys for all names for Gen7 plugin
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@@ -6,8 +6,8 @@ public class IonDelugeEffect : Script, IScriptChangeMoveType, IScriptOnEndTurn
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/// <inheritdoc />
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public void ChangeMoveType(IExecutingMove move, IPokemon target, byte hit, ref TypeIdentifier? moveType)
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{
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if (moveType?.Name == "normal" &&
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target.Library.StaticLibrary.Types.TryGetTypeIdentifier("electric", out var electricType))
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if (moveType?.Name == TypeNames.Normal &&
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target.Library.StaticLibrary.Types.TryGetTypeIdentifier(TypeNames.Electric, out var electricType))
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{
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moveType = electricType;
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}
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