Replace all raw string comparisons with StringKey, source generator that creates cache keys for all names for Gen7 plugin
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@@ -18,14 +18,14 @@ public class WaterBubble : Script, IScriptChangeIncomingMoveDamage, IScriptChang
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/// <inheritdoc />
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public void ChangeIncomingMoveDamage(IExecutingMove move, IPokemon target, byte hit, ref uint damage)
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{
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if (move.GetHitData(target, hit).Type?.Name == "fire")
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if (move.GetHitData(target, hit).Type?.Name == TypeNames.Fire)
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damage /= 2;
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}
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/// <inheritdoc />
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public void ChangeMoveDamage(IExecutingMove move, IPokemon target, byte hit, ref uint damage)
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{
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if (move.GetHitData(target, hit).Type?.Name == "water")
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if (move.GetHitData(target, hit).Type?.Name == TypeNames.Water)
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damage *= 2;
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}
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}
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