Replace all raw string comparisons with StringKey, source generator that creates cache keys for all names for Gen7 plugin
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@@ -11,7 +11,7 @@ public class StormDrain : Script, IScriptChangeIncomingTargets, IScriptChangeEff
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/// <inheritdoc />
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public void ChangeIncomingTargets(IMoveChoice moveChoice, ref IReadOnlyList<IPokemon?> targets)
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{
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if (moveChoice.ChosenMove.MoveData.MoveType.Name == "water" && targets.Count == 1)
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if (moveChoice.ChosenMove.MoveData.MoveType.Name == TypeNames.Water && targets.Count == 1)
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{
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targets = [moveChoice.User];
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}
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@@ -20,7 +20,7 @@ public class StormDrain : Script, IScriptChangeIncomingTargets, IScriptChangeEff
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/// <inheritdoc />
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public void ChangeEffectiveness(IExecutingMove move, IPokemon target, byte hit, ref float effectiveness)
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{
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if (move.GetHitData(target, hit).Type?.Name != "water")
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if (move.GetHitData(target, hit).Type?.Name != TypeNames.Water)
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return;
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effectiveness = 0f;
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