Replace all raw string comparisons with StringKey, source generator that creates cache keys for all names for Gen7 plugin
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This commit is contained in:
2026-08-27 18:30:57 +02:00
parent 3a58f55bbf
commit 942be8eaeb
160 changed files with 1035 additions and 491 deletions

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@@ -11,14 +11,14 @@ public class Normalize : Script, IScriptChangeMoveType, IScriptChangeBasePower
/// <inheritdoc />
public void ChangeMoveType(IExecutingMove move, IPokemon target, byte hit, ref TypeIdentifier? typeIdentifier)
{
if (move.Battle.Library.StaticLibrary.Types.TryGetTypeIdentifier("normal", out var normalType))
if (move.Battle.Library.StaticLibrary.Types.TryGetTypeIdentifier(TypeNames.Normal, out var normalType))
typeIdentifier = normalType;
}
/// <inheritdoc />
public void ChangeBasePower(IExecutingMove move, IPokemon target, byte hit, ref ushort basePower)
{
if (move.GetHitData(target, hit).Type?.Name == "normal")
if (move.GetHitData(target, hit).Type?.Name == TypeNames.Normal)
basePower = (ushort)(basePower * 1.2f); // Boost Normal-type moves by 30%
}
}