Replace all raw string comparisons with StringKey, source generator that creates cache keys for all names for Gen7 plugin
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@@ -15,7 +15,8 @@ public class Minus : Script, IScriptChangeOffensiveStatValue
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var battleData = move.User.BattleData;
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if (battleData is null)
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return;
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if (battleData.BattleSide.Pokemon.WhereNotNull().Any(x => x.IsUsable && x.ActiveAbility?.Name == "plus"))
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if (battleData.BattleSide.Pokemon.WhereNotNull()
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.Any(x => x.IsUsable && x.ActiveAbility?.Name == AbilityNames.Plus))
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{
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value = value.MultiplyOrMax(1.5f);
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}
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