Replace all raw string comparisons with StringKey, source generator that creates cache keys for all names for Gen7 plugin
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@@ -11,7 +11,7 @@ public class Heatproof : Script, IScriptChangeBasePower
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/// <inheritdoc />
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public void ChangeBasePower(IExecutingMove move, IPokemon target, byte hit, ref ushort basePower)
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{
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if (move.GetHitData(target, hit).Type?.Name == "fire")
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if (move.GetHitData(target, hit).Type?.Name == TypeNames.Fire)
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{
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basePower = (ushort)(basePower / 2);
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}
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