Replace all raw string comparisons with StringKey, source generator that creates cache keys for all names for Gen7 plugin
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@@ -12,8 +12,8 @@ public class Galvanize : Script, IScriptChangeMoveType, IScriptChangeDamageModif
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/// <inheritdoc />
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public void ChangeMoveType(IExecutingMove move, IPokemon target, byte hit, ref TypeIdentifier? typeIdentifier)
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{
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if (typeIdentifier?.Name == "normal" &&
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move.Battle.Library.StaticLibrary.Types.TryGetTypeIdentifier("electric", out var electricType))
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if (typeIdentifier?.Name == TypeNames.Normal &&
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move.Battle.Library.StaticLibrary.Types.TryGetTypeIdentifier(TypeNames.Electric, out var electricType))
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{
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typeIdentifier = electricType;
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}
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@@ -22,7 +22,7 @@ public class Galvanize : Script, IScriptChangeMoveType, IScriptChangeDamageModif
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/// <inheritdoc />
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public void ChangeDamageModifier(IExecutingMove move, IPokemon target, byte hit, ref float modifier)
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{
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if (move.GetHitData(target, hit).Type?.Name == "electric")
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if (move.GetHitData(target, hit).Type?.Name == TypeNames.Electric)
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modifier *= 1.2f;
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}
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}
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