Imlements baneful bunker, data fixes

This commit is contained in:
2025-01-10 12:55:25 +01:00
parent 6434f9925c
commit 92ab67ddf8
12 changed files with 209 additions and 17 deletions

View File

@@ -325,6 +325,7 @@ public class BattleImpl : ScriptSource, IBattle
{
_weatherScript.Clear();
}
// TODO: Trigger weather change script hooks
}
private IScriptSet Volatile { get; } = new ScriptSet();

View File

@@ -44,8 +44,7 @@ internal static class MoveTurnExecutor
return;
}
var executingMove = new ExecutingMoveImpl(targets, numberOfHits, moveChoice.User, chosenMove, moveData,
moveChoice.Script);
var executingMove = new ExecutingMoveImpl(targets, numberOfHits, chosenMove, moveData, moveChoice);
var prevented = false;
executingMove.RunScriptHook(x => x.PreventMove(executingMove, ref prevented));
@@ -150,7 +149,11 @@ internal static class MoveTurnExecutor
battle.EventHook.Invoke(new MoveMissEvent(executingMove));
break;
}
var blockIncomingHit = false;
target.RunScriptHook(x => x.BlockIncomingHit(executingMove, target, hitIndex, ref blockIncomingHit));
if (blockIncomingHit)
break;
if (useMove.Category == MoveCategory.Status)
{
var secondaryEffect = useMove.SecondaryEffect;

View File

@@ -1,3 +1,4 @@
using PkmnLib.Dynamic.Models.Choices;
using PkmnLib.Dynamic.ScriptHandling;
using PkmnLib.Static;
using PkmnLib.Static.Moves;
@@ -133,6 +134,11 @@ public interface IExecutingMove : IScriptSource
/// Gets the targets of this move.
/// </summary>
IReadOnlyList<IPokemon?> Targets { get; }
/// <summary>
/// The underlying move choice.
/// </summary>
IMoveChoice MoveChoice { get; }
}
/// <inheritdoc cref="IExecutingMove"/>
@@ -142,15 +148,14 @@ public class ExecutingMoveImpl : ScriptSource, IExecutingMove
private readonly IHitData[] _hits;
/// <inheritdoc cref="ExecutingMoveImpl"/>
public ExecutingMoveImpl(IReadOnlyList<IPokemon?> targets, byte numberOfHits, IPokemon user, ILearnedMove chosenMove,
IMoveData useMove, ScriptContainer script)
public ExecutingMoveImpl(IReadOnlyList<IPokemon?> targets, byte numberOfHits, ILearnedMove chosenMove,
IMoveData useMove, IMoveChoice moveChoice)
{
_targets = targets;
NumberOfHits = numberOfHits;
User = user;
ChosenMove = chosenMove;
UseMove = useMove;
Script = script;
MoveChoice = moveChoice;
var totalHits = targets.Count * numberOfHits;
_hits = new IHitData[totalHits];
@@ -167,7 +172,7 @@ public class ExecutingMoveImpl : ScriptSource, IExecutingMove
public byte NumberOfHits { get; }
/// <inheritdoc />
public IPokemon User { get; }
public IPokemon User => MoveChoice.User;
/// <inheritdoc />
public ILearnedMove ChosenMove { get; }
@@ -176,7 +181,7 @@ public class ExecutingMoveImpl : ScriptSource, IExecutingMove
public IMoveData UseMove { get; }
/// <inheritdoc />
public ScriptContainer Script { get; }
public ScriptContainer Script => MoveChoice.Script;
/// <inheritdoc />
public IHitData GetHitData(IPokemon target, byte hit)
@@ -215,6 +220,9 @@ public class ExecutingMoveImpl : ScriptSource, IExecutingMove
/// <inheritdoc />
public IReadOnlyList<IPokemon?> Targets => _targets.ToList();
/// <inheritdoc />
public IMoveChoice MoveChoice { get; }
/// <inheritdoc />
public override int ScriptCount => 1 + User.ScriptCount;

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@@ -313,6 +313,10 @@ public interface IPokemon : IScriptSource, IDeepCloneable
/// </summary>
void LearnMove(StringKey moveName, MoveLearnMethod method, byte index);
/// <summary>
/// Adds a non-volatile status to the Pokemon.
/// </summary>
void SetStatus(StringKey status);
/// <summary>
/// Removes the current non-volatile status from the Pokemon.
/// </summary>
@@ -926,6 +930,14 @@ public class PokemonImpl : ScriptSource, IPokemon
_learnedMoves[index] = new LearnedMoveImpl(move, method);
}
/// <inheritdoc />
public void SetStatus(StringKey status)
{
if (!Library.ScriptResolver.TryResolve(ScriptCategory.Status, status, null, out var statusScript))
throw new KeyNotFoundException($"Status script {status} not found");
StatusScript.Set(statusScript);
}
/// <inheritdoc />
public void ClearStatus() => StatusScript.Clear();

View File

@@ -497,4 +497,8 @@ public abstract class Script : IDeepCloneable
public virtual void ChangeCatchRateBonus(IPokemon pokemon, IItem pokeball, ref byte modifier)
{
}
public virtual void BlockIncomingHit(IExecutingMove executingMove, IPokemon target, byte hitIndex, ref bool block)
{
}
}