Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper
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@@ -18,7 +18,7 @@ public class MoonlightTests
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/// Creates a fully mocked test setup for Moonlight tests. Moonlight targets the user itself, so the
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/// returned Pokémon is used as both the move's user and the target of the secondary effect.
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/// </summary>
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private static (Moonlight moonlight, IExecutingMove move, IPokemon user) CreateTestSetup(uint maxHp,
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private static (Moonlight moonlight, IExecutingMove move, IBattlePokemon user) CreateTestSetup(uint maxHp,
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string? weatherName)
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{
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var moonlight = new Moonlight();
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@@ -26,12 +26,10 @@ public class MoonlightTests
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var battle = Substitute.For<IBattle>();
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battle.WeatherName.Returns(weatherName == null ? (StringKey?)null : new StringKey(weatherName));
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var battleData = Substitute.For<IPokemonBattleData>();
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battleData.Battle.Returns(battle);
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var user = Substitute.For<IPokemon>();
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user.BattleData.Returns(battleData);
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var user = Substitute.For<IBattlePokemon>();
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user.BoostedStats.Returns(new StatisticSet<uint>(maxHp, 0, 0, 0, 0, 0));
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user.Battle.Returns(battle);
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move.User.Returns(user);
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return (moonlight, move, user);
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@@ -40,7 +38,7 @@ public class MoonlightTests
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/// <summary>
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/// Helper to extract the heal amount from the user's received Heal calls.
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/// </summary>
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private static uint? GetHealAmount(IPokemon user)
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private static uint? GetHealAmount(IBattlePokemon user)
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{
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var call = user.ReceivedCalls().FirstOrDefault(c => c.GetMethodInfo().Name == "Heal");
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return call != null ? (uint)call.GetArguments()[0]! : null;
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@@ -128,25 +126,4 @@ public class MoonlightTests
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// Assert
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await Assert.That(user.ReceivedCalls().Any(c => c.GetMethodInfo().Name == "Heal")).IsTrue();
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}
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/// <summary>
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/// Technical test: without battle data on the user (outside of battle) the secondary effect does nothing
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/// and does not throw.
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/// </summary>
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[Test]
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public async Task OnSecondaryEffect_UserHasNoBattleData_DoesNotHeal()
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{
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// Arrange
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var moonlight = new Moonlight();
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var move = Substitute.For<IExecutingMove>();
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var user = Substitute.For<IPokemon>();
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user.BattleData.Returns((IPokemonBattleData?)null);
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move.User.Returns(user);
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// Act
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moonlight.OnSecondaryEffect(move, user, 0);
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// Assert
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await Assert.That(user.ReceivedCalls().Any(c => c.GetMethodInfo().Name == "Heal")).IsFalse();
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}
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}
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