Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper
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@@ -13,8 +13,8 @@ namespace PkmnLib.Plugin.Gen7.Tests.Scripts.Moves;
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/// </summary>
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public class MagnitudeTests
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{
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private static (Magnitude script, IExecutingMove move, IPokemon target, IPokemon user, EventHook eventHook)
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CreateTestSetup(int randomValue)
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private static (Magnitude script, IExecutingMove move, IBattlePokemon target, IBattlePokemon user, EventHook
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eventHook) CreateTestSetup(int randomValue)
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{
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var script = new Magnitude();
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@@ -26,14 +26,11 @@ public class MagnitudeTests
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battle.Random.Returns(random);
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battle.EventHook.Returns(eventHook);
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var battleData = Substitute.For<IPokemonBattleData>();
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battleData.Battle.Returns(battle);
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var user = Substitute.For<IPokemon>();
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user.BattleData.Returns(battleData);
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var user = Substitute.For<IBattlePokemon>();
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var move = Substitute.For<IExecutingMove>();
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user.Battle.Returns(battle);
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move.User.Returns(user);
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var target = Substitute.For<IPokemon>();
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var target = Substitute.For<IBattlePokemon>();
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return (script, move, target, user, eventHook);
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}
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@@ -59,7 +56,7 @@ public class MagnitudeTests
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// magnitude 9 bracket start
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// magnitude 9 bracket end
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// magnitude 10 bracket start
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// magnitude 10 bracket end
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// magnitude 10 bracket end
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public async Task ChangeBasePower_RandomRoll_MapsToExpectedBasePower(int randomValue, int expectedPower)
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{
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// Arrange
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@@ -154,29 +151,7 @@ public class MagnitudeTests
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// Assert
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await Assert.That(capturedEvent).IsNotNull();
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await Assert.That((IPokemon)capturedEvent!.Parameters!["user"]).IsEqualTo(user);
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await Assert.That((IPokemon)capturedEvent.Parameters!["target"]).IsEqualTo(target);
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}
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/// <summary>
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/// Technical test: when the user has no <see cref="IPokemon.BattleData"/> (it is not in a battle),
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/// no random roll can be made and the base power is left unchanged.
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/// </summary>
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[Test]
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public async Task ChangeBasePower_NullBattleData_BasePowerUnchanged()
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{
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// Arrange
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var script = new Magnitude();
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var user = Substitute.For<IPokemon>();
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user.BattleData.Returns((IPokemonBattleData?)null);
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var move = Substitute.For<IExecutingMove>();
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move.User.Returns(user);
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ushort basePower = 1;
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// Act
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script.ChangeBasePower(move, Substitute.For<IPokemon>(), 0, ref basePower);
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// Assert
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await Assert.That(basePower).IsEqualTo((ushort)1);
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await Assert.That((IBattlePokemon)capturedEvent!.Parameters!["user"]).IsEqualTo(user);
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await Assert.That((IBattlePokemon)capturedEvent.Parameters!["target"]).IsEqualTo(target);
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}
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}
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