Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper

This commit is contained in:
2026-08-28 15:20:26 +02:00
parent 942be8eaeb
commit 8a2733a0a9
859 changed files with 4408 additions and 5331 deletions

View File

@@ -22,14 +22,14 @@ public class LeechSeedTests
/// Creates a fully mocked test setup for the <see cref="LeechSeed"/> move script, with a target of the
/// given types.
/// </summary>
private static (LeechSeed script, IExecutingMove move, IPokemon target, IScriptSet targetVolatile, IHitData hitData)
CreateMoveSetup(params TypeIdentifier[] targetTypes)
private static (LeechSeed script, IExecutingMove move, IBattlePokemon target, IScriptSet targetVolatile, IHitData
hitData) CreateMoveSetup(params TypeIdentifier[] targetTypes)
{
var script = new LeechSeed();
var move = Substitute.For<IExecutingMove>();
var user = Substitute.For<IPokemon>();
var user = Substitute.For<IBattlePokemon>();
move.User.Returns(user);
var target = Substitute.For<IPokemon>();
var target = Substitute.For<IBattlePokemon>();
target.Types.Returns(targetTypes);
var targetVolatile = Substitute.For<IScriptSet>();
target.Volatile.Returns(targetVolatile);
@@ -41,13 +41,13 @@ public class LeechSeedTests
/// <summary>
/// Creates a mocked seeded Pokémon and placer for <see cref="LeechSeedEffect"/> tests.
/// </summary>
private static (LeechSeedEffect effect, IPokemon seeded, IPokemon placer) CreateEffectSetup(uint maxHp,
private static (LeechSeedEffect effect, IBattlePokemon seeded, IBattlePokemon placer) CreateEffectSetup(uint maxHp,
uint currentHp)
{
var seeded = Substitute.For<IPokemon>();
var seeded = Substitute.For<IBattlePokemon>();
seeded.MaxHealth.Returns(maxHp);
seeded.CurrentHealth.Returns(currentHp);
var placer = Substitute.For<IPokemon>();
var placer = Substitute.For<IBattlePokemon>();
var effect = new LeechSeedEffect(seeded, placer);
return (effect, seeded, placer);
}
@@ -56,7 +56,7 @@ public class LeechSeedTests
/// Helper to extract the heal amount from a substitute's received Heal calls, or null when Heal was
/// never called.
/// </summary>
private static uint? GetHealAmount(IPokemon pokemon)
private static uint? GetHealAmount(IBattlePokemon pokemon)
{
var call = pokemon.ReceivedCalls().FirstOrDefault(c => c.GetMethodInfo().Name == "Heal");
return call != null ? (uint)call.GetArguments()[0]! : null;
@@ -66,7 +66,7 @@ public class LeechSeedTests
/// Helper to extract the damage amount from a substitute's received Damage calls, or null when Damage
/// was never called.
/// </summary>
private static uint? GetDamageAmount(IPokemon pokemon)
private static uint? GetDamageAmount(IBattlePokemon pokemon)
{
var call = pokemon.ReceivedCalls().FirstOrDefault(c => c.GetMethodInfo().Name == "Damage");
return call != null ? (uint)call.GetArguments()[0]! : null;