Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper

This commit is contained in:
2026-08-28 15:20:26 +02:00
parent 942be8eaeb
commit 8a2733a0a9
859 changed files with 4408 additions and 5331 deletions

View File

@@ -37,13 +37,13 @@ public class IceBurnTests
/// Creates a fully mocked test setup for Ice Burn tests. The user gets a real <see cref="ScriptSet"/> as
/// its volatile set, so the charge volatile added by the move can be inspected afterwards.
/// </summary>
private static (IceBurn script, IExecutingMove move, IPokemon user, ScriptSet userVolatile, IBattleRandom random,
EventHook eventHook) CreateTestSetup()
private static (IceBurn script, IExecutingMove move, IBattlePokemon user, ScriptSet userVolatile, IBattleRandom
random, EventHook eventHook) CreateTestSetup()
{
var script = new IceBurn();
var move = Substitute.For<IExecutingMove>();
move.GetScripts().Returns(_ => new ScriptIterator(new List<IEnumerable<ScriptContainer>>()));
var user = Substitute.For<IPokemon>();
var user = Substitute.For<IBattlePokemon>();
user.GetScripts().Returns(_ => new ScriptIterator(new List<IEnumerable<ScriptContainer>>()));
var userVolatile = new ScriptSet(user);
user.Volatile.Returns(userVolatile);
@@ -54,9 +54,7 @@ public class IceBurnTests
var battle = Substitute.For<IBattle>();
battle.EventHook.Returns(eventHook);
battle.Random.Returns(random);
var battleData = Substitute.For<IPokemonBattleData>();
battleData.Battle.Returns(battle);
user.BattleData.Returns(battleData);
user.Battle.Returns(battle);
return (script, move, user, userVolatile, random, eventHook);
}
@@ -65,7 +63,7 @@ public class IceBurnTests
/// Helper to check whether a Pokémon received any SetStatus call. (Checked via ReceivedCalls, as arg
/// matchers cannot be used for <see cref="EventBatchId"/> parameters.)
/// </summary>
private static bool ReceivedSetStatus(IPokemon pokemon) =>
private static bool ReceivedSetStatus(IBattlePokemon pokemon) =>
pokemon.ReceivedCalls().Any(c => c.GetMethodInfo().Name == "SetStatus");
/// <summary>
@@ -177,7 +175,7 @@ public class IceBurnTests
{
// Arrange
var (script, move, user, _, random, _) = CreateTestSetup();
var target = Substitute.For<IPokemon>();
var target = Substitute.For<IBattlePokemon>();
random.EffectChance(30, move, target, 0).Returns(true);
// Act
@@ -195,7 +193,7 @@ public class IceBurnTests
{
// Arrange
var (script, move, _, _, random, _) = CreateTestSetup();
var target = Substitute.For<IPokemon>();
var target = Substitute.For<IBattlePokemon>();
// Act
script.OnSecondaryEffect(move, target, 0);
@@ -213,7 +211,7 @@ public class IceBurnTests
{
// Arrange
var (script, move, _, _, random, _) = CreateTestSetup();
var target = Substitute.For<IPokemon>();
var target = Substitute.For<IBattlePokemon>();
random.EffectChance(30, move, target, 0).Returns(false);
// Act
@@ -223,28 +221,6 @@ public class IceBurnTests
await Assert.That(ReceivedSetStatus(target)).IsFalse();
}
/// <summary>
/// Technical test: if the user has no <see cref="IPokemon.BattleData"/>, the secondary effect does
/// nothing.
/// </summary>
[Test]
public async Task OnSecondaryEffect_UserHasNoBattleData_DoesNothing()
{
// Arrange
var script = new IceBurn();
var move = Substitute.For<IExecutingMove>();
var user = Substitute.For<IPokemon>();
user.BattleData.Returns((IPokemonBattleData?)null);
move.User.Returns(user);
var target = Substitute.For<IPokemon>();
// Act
script.OnSecondaryEffect(move, target, 0);
// Assert
await Assert.That(ReceivedSetStatus(target)).IsFalse();
}
/// <summary>
/// Bulbapedia: "A Power Herb item can bypass the charging phase entirely." The bypass flows through the
/// <see cref="CustomTriggers.BypassChargeMove"/> custom trigger; a script that sets the bypass flag